
Entities#
Fracability is based on the access and manipulation of data enclosed in objects defined as entities:
- Each entity is build in such a way to properly modify and streamline the input data.
Fracture entity objects represent fracture data
Boundary entity objects represent boundary data
FractureNetwork entity is the combination of Fractures and Boundaries
Using this object oriented approach flexibility is ensured. Each entity have shared and custom methods that can be accessed.