Mind.Existence¶
Classes, methods and functions marked with * aren’t for usual cases, they are made to help to the rest of the library.
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class
Mind.Existence.
Object
(*groups)[source]¶ Basic object class in object/group model.
Parameters: groups – groups which object belongs to
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class
Mind.Existence.
group
(*objects, groups=[], part=False)[source]¶ Basic group class in object/group model.
Parameters: - objects – objects which belongs to group
- groups (list) – list of groups group belongs to
- part (bool) – if
True
if any object has some function it will belong to group
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class
Mind.Existence.
mov_type
(Type, Map, picture, *groups, width=None, height=None, name='', props={}, logic=None)[source]¶ Basic class for all types of game objects.
Parameters: - Map – Map for all objects
- picture – picture for all objects
- groups – groups for all objects
- width (int) – width for all objects
- height (int) – height for all objects
- name (str) – type name for all objects
- props (dict) – properties for all objects