OpenGLContext A Learning Environment for PyOpenGL

Introduction

OpenGLContext is a testing and learning environment for PyOpenGL. It provides a generic scenegraph engine (based on VRML97's scenegraph model) as well as basic context creation and interaction support in multiple GUI environments. Recent work adds a modern OpenGL 3.3 core-profile renderer, a physically based rendering (PBR) pass, and a glTF 2.0 loader and viewer.

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Features

See the documentation page for more details.