Metadata-Version: 2.4
Name: jax-ik
Version: 0.1
Summary: Real-Time Inverse Kinematics for Generating Multi-Constrained Movements of Virtual Human Characters
Author-email: Hendric Voss <hvoss@techfak.uni-bielefeld.de>
License: CC BY-NC-SA 4.0
Requires-Python: >=3.10
Description-Content-Type: text/markdown
Requires-Dist: numpy>=1.19.0
Requires-Dist: jax>=0.6.2
Requires-Dist: configargparse>=1.7
Requires-Dist: pyvista>=0.45.2
Requires-Dist: pygltflib>=1.16.3
Requires-Dist: urchin>=0.0.29
Requires-Dist: trimesh>=4.6.4
Requires-Dist: tqdm>=4.67.1
Requires-Dist: networkx>=3.5

# JAX-IK
Official implementation for the paper: "Real-Time Inverse Kinematics for Generating Multi-Constrained Movements of Virtual Human Characters"

Code Coming Soon

[More Information](https://hvoss-techfak.github.io/TF-JAX-IK/)

# LICENSE
<a href="https://github.com/hvoss-techfak/TF-JAX-IK">Real-Time Inverse Kinematics for Generating Multi-Constrained Movements of Virtual Human Characters</a> © 2025 by <a href="https://github.com/hvoss-techfak">Hendric Voss</a> is licensed under <a href="https://creativecommons.org/licenses/by-nc-sa/4.0/">CC BY-NC-SA 4.0</a><img src="https://mirrors.creativecommons.org/presskit/icons/cc.svg" alt="" style="max-width: 1em;max-height:1em;margin-left: .2em;"><img src="https://mirrors.creativecommons.org/presskit/icons/by.svg" alt="" style="max-width: 1em;max-height:1em;margin-left: .2em;"><img src="https://mirrors.creativecommons.org/presskit/icons/nc.svg" alt="" style="max-width: 1em;max-height:1em;margin-left: .2em;"><img src="https://mirrors.creativecommons.org/presskit/icons/sa.svg" alt="" style="max-width: 1em;max-height:1em;margin-left: .2em;">
