{% extends "archetypes/_layout.html" %} {% import "archetypes/_layout-erratum.html" as erratum with context %} {% import "archetypes/neonate/samedi-rush.json" as deck_json %} {% block meta %} {% endblock %} {% block archetype_name %}
This is a rush deck using Samedi {{ samedi }} and the ominous {{ THN }} discipline.
The plan is to take down the prey's vampire and use {{ blessings_of_the_loa }} to bleed hard. The combat module relies mainly on {{ THN }}, especially on {{ groaning_corpse }} and {{ relentless_reaper }}, with a few {{ FOR }} cards for prevention and mobility.
{{ relentless_reaper }} is an excellent card to keep a combat going and counter Combat Ends and Dodge. On top of that, playing multiple rounds combined with {{ mambo_jeanne }} or {{ groaning_corpse }} is deadly, and the option to prevent a damage is always good.
Having {{ for }} also allows for the use of {{ freak_drive }} for multiple rush actions in a single turn. This also means that a bleed getting through does not prevent a minion to just unlock and rush afterwards.
Because the decks's defence is close to none, special attention to the predator is required, although disabling all vampires around the table going backwards is not a winning strategy. The deck should be able to keep any predator at bay while also putting decent pressure on their prey. As a rush deck, table control is the main focus here - getting the number of players down to 3 while surviving is the most important part: once only a few players remain, disabling all the vampires around the table should be possible.
There are a not a lot of variants here, althoug a few legacy cards are very good inclusions, like {{ pulled_fangs }}, {{ bums_rush }} and {{ rigor_mortis }}. There are other possible inclusions, like a few {{ reanimated_corpse }} for the oust, {{ ossian }} for additional rushes or {{ scourge_of_the_enochians }} against swarms.
There is some wiggling room in the combat module, especially when it comes down to damage prevention and mobility: {{ soak }} can be used against environmental damage like {{ carrion_crows }}, {{ rolling_with_the_punches }} can be used in more copies if one expects a high combat threat.
The bulk of the cards come from two {{ lost_kindred }} bundles, with additions from {{ heirs_to_the_blood_1 }}, {{ pact_with_nephandi }} and {{ fb_ventrue }}, plus a few cards that can be found in various bundles or traded.
{% endtrans %} {% endblock %}