tb_quat_color_rotate — 2D typed op

• 資料種類:qimage → qimage

• 呼叫:fullseye.apply(img, "tb_quat_color_rotate", a=0.5, b=0.5)(2-D 的模型是一張圖 + 兩個純量旋鈕 a,b∈[0,1])

tb_quat_color_rotate: input → output

*圖為在 128×128 合成輸入上實際執行的輸出。左為輸入,右為輸出。點雲以俯視散點顯示(亮度 = z),一維序列為折線,體資料為沿 z 的最大值投影,影片為中間影格,複數影像為振幅;無法成像的回傳值直接顯示數值。*

*旋鈕 a 不改變輸出(實測: 0.1 / 0.5 / 0.9 相同)。*

*旋鈕 b 不改變輸出(實測: 0.1 / 0.5 / 0.9 相同)。*

階段(前置運算子 → 本運算子,由左至右):

▸ tb_quat_color_rotate: 處理階段 (文件網站)

換別的影像(合成場景 / 照片 / 硬幣。上排為輸入,下排為對應輸出。旋鈕取預設):

▸ tb_quat_color_rotate: 其他輸入影像 (文件網站)

用法

繞某個 RGB 軸旋轉每個像素的顏色:q x conj(q)。→ (H, W, 4)。

> 以下的詳細說明為原文 —— 摘要與標題已翻譯。

The operation a complex pixel cannot express. axis_rgb is a direction in RGB space and angle_rad the rotation about it; the rotor q = cos(a/2) + sin(a/2) * axis is built with pose_quat.axis_angle_to_quat and the conjugation is applied to the vector part of every pixel, leaving the scalar part untouched (a conjugation cannot move it).

Exactness and what it is worth

The conjugation is applied through the 3x3 matrix from pose_quat.quat_to_hom_mat3d rather than by two per-pixel Hamilton products, because for a (512, 512) image that is 500k quaternion multiplications versus one einsum. The two are the *same map*, measured:

against per-pixel pose_quat.quat_rotate_point_3d the agreement is 4.44e-16, the round trip rotate(rotate(q, ax, a), ax, -a) returns q to 2.22e-16, and the colour magnitude is preserved to 2.22e-16.

The matrix identity is also the honest limit of the *capability* claim. SO(3) and the unit quaternions are isomorphic, so a 3x3 orthogonal colour matrix does exactly this and nothing is lost by using one — measured against an explicit Rz(30 deg), the agreement is 2.22e-16. What a quaternion buys is 4 numbers instead of 9, exact closure under composition, and slerp. Measured over 100,000 random small rotations composed in sequence, the quaternion (renormalised each step, 4 divisions) drifts from unit norm by 0.0 while the matrix (composed by multiplication, not re-orthonormalised) drifts to |R^T R - I| = 4.33e-14.

That advantage is real but it is nearly nothing, and an earlier revision of this file oversold it by four orders of magnitude. The same measurement then read 4.4e-10 for the matrix, which looked like a decisive argument for quaternions. It was not an argument about quaternions at all: it was the pose_quat defect described below, feeding a slightly non-orthogonal matrix into every one of the 100,000 steps. With that fixed the honest figure is 4.33e-14, i.e. ordinary rounding over 100k products. The lesson is the repository's own: a number that flatters the thing you are building is the one to re-measure first.

What a *channelwise* pipeline — three independent scalar filters, which is what running the complex ops on R, G and B separately means — cannot do is this operation at all: it never mixes channels, so it cannot turn red towards green. Pure red rotated 90 degrees about the blue axis comes back as (-2.2e-16, 1.0, 0.0); no per-channel gain can put anything in the green channel, because it starts at zero. That is the comparison in tests/test_quatimage.py, and it is the one that is decisive.

Two traps in the rotor, both refused here regardless of the dependency

pose_quat used to normalise as n / (norm + 1e-12). A zero axis then returned [cos(a/2), 0, 0, 0], which quat_to_hom_mat3d re-normalised to the identity: a rotation request silently became a no-op. Worse, at angle_rad = pi that same path produced [0, 0, 0, 0], whose normalisation was 0/(0+1e-12) = 0 and whose matrix was again the identity — a *180-degree* colour rotation silently becoming a copy. Both were reported and have since been fixed in pose_quat itself (zero length now raises; axis_angle_to_quat(0, 0, 1, pi) now returns exactly [0, 0, 0, 1] with norm 1, where it used to return norm 0.9999999999990).

This operator nevertheless keeps both of its own guards — _require_direction on the axis, and an explicit unit-norm assertion on the finished rotor (tolerance _UNIT_TOL). A check that only holds while a dependency behaves is not a check, and the caller of this module should get this module's error message. A genuine pi rotation still works:

pure red about the blue axis gives (-1.0, 1.2e-16, 0.0).

Raises ValueError: *qimage* is not a valid (H, W, 4) field; *axis_rgb* is not a finite non-zero 3-vector; *angle_rad* is not a finite real scalar; the constructed rotor is not unit norm.

Typed bridge of the quat op quat_color_rotate into the 2-D evolution registry: the same implementation, called under the op(v, a, b) convention. This op has no tunable parameter; a and b are unused.

參考(範例資料、文獻)

• 範例資料目錄(下載 URL / 授權) —— 2-D 用 skimage.data(BSD/公有領域)加合成圖,3-D 給出真實資料源(Stanford/PDS 等)的下載 URL。

• 運算子來歷與參考文獻 —— 該運算子族所依據的研究/方法出處。

在 Studio 中試試

下面的程式已確認可以執行(與圖相同的輸入)。在 Studio 說明中,此區塊會變成按鈕,可當場載入並執行。

img_to_rgb 0.50 0.50
tb_rgb_to_quaternion 0.50 0.50
tb_quat_color_rotate 0.50 0.50

▸ 載入此管線  ·  載入並執行

可執行的範例(實際呼叫該運算子並已驗證的樣例)

下面的範例呼叫的是底層帳本運算子 quat_color_rotate。此橋接運算子只是把同一實作適配為 fn(v, a, b) 慣例,行為完全相同(只是呼叫形式不同)。

• quaternion_monogenic — py -3.11 examples/quaternion_monogenic.py

型別可銜接的下一個運算子(可接受 qimage 作為輸入)

identity · tb_quaternion_to_rgb · tb_quat_norm · tb_quat_conjugate_image · tb_quat_normalize_image · tb_monogenic_amplitude · tb_monogenic_phase · tb_monogenic_orientation

同類別(typed)

tb_points_to_voxel · tb_estimate_point_normals · tb_iss_keypoints · tb_project_points · tb_render_point_depth · tb_statistical_outlier_removal · tb_radius_outlier_removal · tb_voxel_grid_downsample


*Provenance: ops.py — 2D 運算子登記表。本條目由 tools/opdocs.py md 自動產生(請勿手動編輯)。*

© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.