video_cube_orbit — VIDEOCUBE render op

• 数据种类:video → rgbvideo

• 调用: import fullseye as fs; fs.ledger.video_cube_orbit(video, n_frames: 'int' = 36, pitch: 'float' = 25.0, yaw_start: 'float' = 0.0, yaw_span: 'float' = 360.0, size: 'int' = 256, sigma: 'float' = 1.0, alpha_gain: 'float' = 1.0, static_alpha: 'float' = 0.02, color: 'str' = 'time', mode: 'str' = 'motion', depth_samples: 'int | None' = None, floor: 'float' = 0.15) -> 'np.ndarray'(要直接调用实现,import videocube; videocube.video_cube_orbit(video, n_frames: 'int' = 36, pitch: 'float' = 25.0, yaw_start: 'float' = 0.0, yaw_span: 'float' = 360.0, size: 'int' = 256, sigma: 'float' = 1.0, alpha_gain: 'float' = 1.0, static_alpha: 'float' = 0.02, color: 'str' = 'time', mode: 'str' = 'motion', depth_samples: 'int | None' = None, floor: 'float' = 0.15) -> 'np.ndarray';从台账取用则 opsvideocube.get("video_cube_orbit"))

用法

旋转立方体的彩色视频 (n_frames, size, size, 3) float [0, 1] (rgbvideo)。

把 video_spacetime_cube(mode) 作为不透明度("motion" = 视频的轨迹,"dark" / "bright" = z 堆栈中的膜或细胞),color="time" 时按首轴(时刻 / 深度)上色,"intensity" 时按亮度上色,yaw 从 yaw_start 起在 yaw_span 度范围内等分旋转(pitch 固定)。展示与 Studio 的出口。可用 video_write_gif 直接做成 GIF。

>>> frames = video_cube_orbit(clip, n_frames=24, size=200)

>>> video_write_gif(frames, "cube.gif", fps=10)

详细使用指南

• videocube 族使用指南

参考(示例数据、文献)

• 示例数据目录(下载 URL / 许可证) —— 2-D 用 skimage.data(BSD/公有领域)加合成图,3-D 给出真实数据源(Stanford/PDS 等)的下载 URL。

• 算子来历与参考文献 —— 该算子族所依据的研究/方法出处。

• 算法的正典(作者、年份)与用途见上面的族使用指南。

可运行的示例(实际调用该算子并已验证的样例)

• poc_video_cube — py -3.11 examples/poc_video_cube.py

类型可衔接的下一个算子(可接受 rgbvideo 作为输入)

video_write_gif

同类别(render)

vol_render_transfer


*Provenance: videocube.py — VIDEOCUBE 算子登记表。本条目由 tools/opdocs.py md 自动生成(请勿手工编辑)。*

© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.