The following questions are answered by sIBL_GUI developer Thomas Mansencal and don’t necessarily reflect other HDRLabs developer opinions and thoughts.
Is sIBL_GUI Open Source?
I'm using sIBL_GUI 1 / 2 / 3, is there still support for it?
No, sIBL_GUI is developed by one person on his free time, cross version support can’t be achieved. Any new version deprecate the previous one.
Can I pay to help me making sIBL_GUI run on my computer?
Can I pay you to make a custom template?
No, same as above, however if you need a custom template, we can discuss of what can be done. Just remember that sIBL_GUI is done on my free time.
Where are sIBL_GUI preferences stored?
I installed sIBL_GUI and its not starting, what can I do?
You need to launch sIBL_GUI into Debug verbose mode using the -v 4 command line parameter and send me back the logging sIBL_GUI_Logging.log and sIBL_GUI_Database.sqlite database files.
I'm having too many problems with sIBL_GUI x.x.x, are older versions still available?
I thought Loader Scripts are obsolete now?
Please refer to the first post of this thread: http://www.hdrlabs.com/cgi-bin/forum/YaBB.pl?num=1271612492 to see the development status of the various loader script.
Is there a difference between an Helper Script and a Loader Script?
Yes! Helper Scripts are additional scripts that help integrating sIBL_GUI into the target 3d package whereas Loader Scripts are native 3d package scripts enabling direct Smart Ibl support. One confusion source is that I also call Loader Scripts the scripts sIBL_GUI generates. Here is a link to the sIBL_GUI Helper Scripts: http://www.hdrlabs.com/cgi-bin/forum/YaBB.pl?num=1271609371/1#1
Is it possible to move the user preferences directory into sIBL_GUI installation directory, like in sIBL_GUI 2?
Using the -u / –userApplicationDatasDirectory command line parameter, you can define where sIBL_GUI 4 preferences are stored. You can easily pass sIBL_GUI installation folder to retrieve the portability of sIBL_GUI 2.
What is the shift between the viewport visual feedback sphere and the render image?
Is it possible to use the three Smart Ibl maps without a Ray Switch Shader?
Yes you need to map each one on a different sphere and play with the different rays visibility of those spheres. Just remember than probing geometry will be slower than using a pure shading solution.
Is it possible to share a common Database file between multiple computers?
Shared Database Configuration: http://kelsolaar.hdrlabs.com/sIBL_GUI/Support/Documentation/Api/../pages/usage.html#id4
How do I launch sIBL_GUI with command line parameters?
Create or modify a shortcut to the executable, then append the parameters you want to use into the target field.
How do I launch sIBL_GUI with command line parameters?
Open a terminal then issue the following commands with the parameters you want to use:
cd /Applications/sIBL_GUI\ 4.app/
./Contents/MacOS/sIBL_GUI
I'm getting that error: "LoaderScript | Socket connection error: '[Errno 10061] No connection could be made because the target machine actively refused it'!"
Autodesk Maya 2008 - 2012:
commandPort -n "127.0.0.1:2048";
Autodesk Maya 2010 - Windows Vista / 7 :
commandPort -n "127.0.0.1:2048"; commandPort -n ":2048";
How do I open automatically the command port in Autodesk Maya?
Open your userSetup.mel in Autodesk Maya script folder (Or create the file if it doesn’t exists) and append the following lines:
Autodesk Maya 2008 - 2012:
commandPort -n ("127.0.0.1:" + `optionVar -q "sIBL_GUI_commandPort"`);
Autodesk Maya 2010 - Windows Vista / 7 :
commandPort -n ("127.0.0.1:" + `optionVar -q "sIBL_GUI_commandPort"`); commandPort -n (":" + `optionVar -q "sIBL_GUI_commandPort"`);
I have installed Autodesk Maya - Helper Script, what do I put in sIBL_GUI Executable Path field?
It’s a convenient method to directly launch sIBL_GUI from within Autodesk Maya, just point to sIBL_GUI executable, then you can use the second shelf button to launch sIBL_GUI.
/Applications/sIBL_GUI.app/Contents/MacOs/sIBL_GUI 4.app
I'm getting that error: "LoaderScript | Socket connection error: '[Errno 10061] No connection could be made because the target machine actively refused it'!"
sIBL_GUI_XSI_Server Addon ( Windows Only ):
I'm getting that error: "' ERROR : 2424 - XSI failed to load a .NET plug-in. This error happens because the plug-in may have been compiled with a different version of XSI. Recompile the plug-in with the current version of XSI to fix the problem. ' <Plug-in: \\..\sIBL_GUI_XSI_Server\Application\Plugins\sIBL_GUI_XSI_Server.dll> ' <Current XSI version: X.X.XXX.X>"
You either:
How do I register the sIBL_GUI_XSI_Server.dll file into Windows Global Assembly Cache?
You will then need to issue a command like this in an Administrator elevated prompt:
gacutil.exe /i C:\Addons\sIBL_GUI_XSI\Application\Plugins\sIBL_GUI_XSI_Server.dll
There is also an alternative way without gacutil.exe, it has been tested on a few computers and seems to work: You just need to drag’n’drop the sIBL_GUI_Server.dll into Windows GAC folder (C:\Windows\assembly).
I'm getting that error: "LoaderScript | Win32 OLE server connection error: '(-2147221164, 'Class not registered', None, None)'!"
Notice that you need to launch Autodesk 3ds Max as Administrator for that purpose.
What is this error with Autodesk 3dsMax_MR_Standard Template: "sIBL_GUI | Mental Ray Productions Shaders are not available!"?
"hidden"
to
# "hidden"
Or after backuping the original one, you can directly use one of those already edited files: Production Shaders Files