# Godot editor cache (regenerated on import)
.godot/

# Blender autosave backups
*.blend1

# Python
.venv/
__pycache__/
*.pyc
.pytest_cache/

# Validator output (regenerated by scripts/check_*.sh and the headless widget checks)
widget/*_checks.json
widget/hat_*.png
widget/sleep_*.png
widget/capture_wave.png
widget/*.png.import
!widget/capture_phase1.png.import

# Agent worktrees
.claude/worktrees/

# Built widget binaries (scripts/build_widget.sh)
dist/
