watershed3d op• Data kinds: voxel → labels
• Call: import fullseye as fs; fs.ledger.separate_touching(binary, min_distance: 'float' = 5.0, method: 'str' = 'auto') -> 'np.ndarray' (to call the implementation directly, import watershed3d; watershed3d.separate_touching(binary, min_distance: 'float' = 5.0, method: 'str' = 'auto') -> 'np.ndarray'; from the registry, opssegmentation.get("separate_touching"))
> This operator's description has not been translated yet. The original text follows as it is.
genuinely-new (B): 接触物体を 1 呼び出しで自動分離する常用ラッパ。
「複数物体が接触して 1 連結成分に融合している」典型ケースを、距離変換→極大 NMS シード化→
分水嶺という定型パイプラインを畳んで 1 コールで割る(公開 API では 3 op を手で繋ぐ必要が
あるところを常用ケース向けに 1 関数化)。中身は `watershed_vol(..., markers=None)`。
Parameters
----------
binary : array_like
bool または 0/1 の 3D 前景ボリューム。
min_distance : float
分離シードの最小間隔(voxel)。想定物体半径程度が目安。
method : {"auto", "skimage", "scipy"}
バックエンド選択。
Returns
-------
labels : ndarray(int32)
binary と同形状。背景 0、分離された各物体に 1..k のラベル。
• halcon_segmentation family guide
• Sample-data catalog (download URLs / licences) — 2-D uses skimage.data (BSD/public domain) plus synthetic images; 3-D lists download URLs for real data sources (Stanford, PDS, …).
• Operator provenance and references — the sources of the research/methods this op family came from.
• The canonical algorithm (author, year) and its uses are named in the family usage guide above.
• watershed3d_tour — py -3.11 examples/watershed3d_tour.py
labels as input)—
watershed3d)distance_peaks · watershed_vol
*Provenance: watershed3d.py — SEGMENTATION operator registry. This per-op note is generated by tools/opdocs.py md (do not hand-edit).*
© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.