world op• Data kinds: none → table (an op determined by its arguments alone — it takes no image or data input)
• Call: import fullseye as fs; fs.ledger.world_gradient_illumination(seed: 'int' = 0, *, size=(160, 220), n_objects: 'int' = 8, gradient=(0.45, 0.2), i0: 'float' = 0.3, reflectance: 'float' = 0.35, noise: 'float' = 0.03) -> 'Dict[str, object]' (to call the implementation directly, import segworld; segworld.world_gradient_illumination(seed: 'int' = 0, *, size=(160, 220), n_objects: 'int' = 8, gradient=(0.45, 0.2), i0: 'float' = 0.3, reflectance: 'float' = 0.35, noise: 'float' = 0.03) -> 'Dict[str, object]'; from the registry, opssegmentation.get("world_gradient_illumination"))
World of dark objects over an illumination gradient plus noise (global thresholding breaks; local thresholding / flat-field cut it) (world_gradient_illumination).
> The detailed description below is the original text — the summary and the headings are translated.
I(x, y) = i0 + g_x x/(W−1) + g_y y/(H−1)(i0 + g_x + g_y ≤ 1)、画像 = I · R + 雑音。R = 背景 1、物体 `reflectance`。
物体は円(半径 8〜14)と整数辺の矩形(14〜28)、互いに離す。
返り値: `image、labels(1..n)、illumination、reflectance_map、truth = {n_objects、objects`(kind, params)、
`areas(πr² / w h)、i0、gradient、reflectance、noise`}。
• halcon_segmentation family guide
• segmentation_scoring_and_worlds — 分割の採点と真値つき合成世界 — どの物差しがどの壊れ方に盲目か
• Sample-data catalog (download URLs / licences) — 2-D uses skimage.data (BSD/public domain) plus synthetic images; 3-D lists download URLs for real data sources (Stanford, PDS, …).
• Operator provenance and references — the sources of the research/methods this op family came from.
• The canonical algorithm (author, year) and its uses are named in the family usage guide above.
• poc_active_contours — py -3.11 examples/poc_active_contours.py
• poc_graph_hierarchy_segmentation — py -3.11 examples/poc_graph_hierarchy_segmentation.py
• poc_segmentation_gauntlet — py -3.11 examples/poc_segmentation_gauntlet.py
table as input)world)world_blobs_touching · world_grains_voronoi · world_parts_with_shadow · world_texture_regions · world_thin_structures · lens_area · voronoi_cells
*Provenance: segworld.py — SEGMENTATION operator registry. This per-op note is generated by tools/opdocs.py md (do not hand-edit).*
© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.