Package game_qu
Sub-modules
game_qu.base
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This module holds nearly everything that is not either math or part of the gui. It holds a way to work with the keyboard, utility functions, events, etc.
game_qu.getting_started
game_qu.gui_components
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This module has many GUI components (buttons, screens, etc.)
game_qu.library_abstraction
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This file holds the module variables that the game engine will be getting its functions and constants from (either pygame or pyglet)
game_qu.math
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This module has all the game engine math classes (functions, derivatives, vectors, etc.)
game_qu.paths
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This module holds many path classes. A path is defined by some function of time that moves an object along the designated path.
game_qu.pygame_abstraction
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Holds all the code that abstracts dealing with pygame code from the rest of the game engine code. It does this by having an interface with many …
game_qu.pyglet_abstraction
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Holds all the code that abstracts dealing with pyglet code from the rest of the game engine code. It does this by having an interface with many …