{% extends "base.html" %} {% block title %}SITAC{% endblock %} {% block styles %} {% endblock %} {% block body_class %}sitac-page{% endblock %} {% block content %}

SITAC - Foothold

Zones

{% for name, zone in sitac.zones.items() | sort %} {% endfor %}
Name Side Level Upgrades Used Active First Capture by Red
{{ name }} {% if zone.side == 1 %} Red {% elif zone.side == 2 %} Blue {% else %} Neutral {% endif %} {{ zone.level }} {{ zone.upgradesUsed }} {{ 'Yes' if zone.active else 'No' }} {{ 'Yes' if zone.firstCaptureByRed else 'No' }}

Player Stats

{% for player, stats in sitac.player_stats.items() | sort(attribute='1.points', reverse=True) %} {% endfor %}
# Player
{{ loop.index }} {{ player }} {{ stats.points | int }} {{ stats.points_spent | int }} {{ stats.deaths }} {{ (stats.points / stats.lives) | round(1) }}
{% for player, stats in sitac.player_stats.items() | sort(attribute='1.air', reverse=True) %} {% endfor %}
# Player
{{ loop.index }} {{ player }} {{ stats.points | int }} {{ stats.air }} {{ stats.helo }} {{ stats.intercept_cargo_plane }} {{ stats.CAP_mission }} {{ (stats.air / stats.lives) | round(1) }}
{% for player, stats in sitac.player_stats.items() | sort(attribute='1.SAM', reverse=True) %} {% endfor %}
# Player
{{ loop.index }} {{ player }} {{ stats.points | int }} {{ stats.SAM }}
{% for player, stats in sitac.player_stats.items() | sort(attribute='1.ground_units', reverse=True) %} {% endfor %}
# Player
{{ loop.index }} {{ player }} {{ stats.points | int }} {{ stats.ground_units }} {{ stats.infantry }} {{ stats.CAS_mission }} {{ ((stats.ground_units + stats.infantry) / stats.lives) | round(1) }}
{% for player, stats in sitac.player_stats.items() | sort(attribute='1.structure', reverse=True) %} {% endfor %}
# Player
{{ loop.index }} {{ player }} {{ stats.points | int }} {{ stats.structure }} {{ stats.bomb_runway }}
{% for player, stats in sitac.player_stats.items() | sort(attribute='1.flight_time', reverse=True) %} {% endfor %}
# Player
{{ loop.index }} {{ player }} {{ stats.points | int }} {{ stats.flight_time | int }} {{ stats.warehouse_delivery }} {{ stats.zone_capture }} {{ stats.zone_upgrade }}
{% for player, stats in sitac.player_stats.items() | sort(attribute='1.pilot_rescue', reverse=True) %} {% endfor %}
# Player
{{ loop.index }} {{ player }} {{ stats.points | int }} {{ stats.flight_time | int }} {{ stats.pilot_rescue }}
{% for player, stats in sitac.player_stats.items() | sort(attribute='1.recon_mission', reverse=True) %} {% endfor %}
# Player
{{ loop.index }} {{ player }} {{ stats.points | int }} {{ stats.recon_mission }}
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{% endblock %} {% block scripts %} {% endblock %}